![half life 1 gman face texture half life 1 gman face texture](https://i.ytimg.com/vi/PmzJEYKWYjE/maxresdefault.jpg)
Wall colors and tile patterns are also the same andĦ. An office with all the stuff you would see in the game from the green carpet to bookshelf- this is the same office you need to blow the wall up to access ĥ. A functional, sketchy elevator with a ceiling escape door and of course a ladder in the elevator shaft Ĥ. The vent system that you need to crawl through and always find a head crab or two ģ. I added a few features in particular that i thought stood out:Ģ. The new section I created is from the office portion of the game a scene I feel like is quintessential to the game and memorable to anyone who played it like I did.
![half life 1 gman face texture half life 1 gman face texture](https://www.gtainside.com/downloads/picr/2016-01/1453507148_1453504017_3.jpg)
Hope you guys like it! Edited Decemby mitchltĪs promised a whole bunch of new pictures of the Half Life 1 Moc that I first posted back a couple of months ago. I have one expansion already on the way, but it will take a while to complete since i have a ton of Bricklink orders coming in from all over, and am still a bit stumped for how I want to finish off a few sections. I have built "Black Mesa" in modular form so that I can continue to expand it. I was having a bit of a hard time figuring out how to get really close to the vending machines in the game. I also have to give credit to some random person on Youtube for the vending machine idea. I have posted a number of pics below as well as some screen shots from the game itself so that those that have not played can have an understanding of where my color scheme and designs came from. Hello all, just finished creating my first full blown custom Moc - custom decals were involved, a bit of paint and even a 3D printer.Īs you all can imagine I am a big Half Life fan and have been for ages so it only seemed natural to take advantage of the great decals that LuxorV created and give it a shot.